

One reason to not use Qt is that if you only write for one architecture, such as Windows, you may want to use C#/.NET (or Cocoa on Mac) because they will invariably be able to take advantage of the latest bells-and-whistles of the OS. Qt is hard enough in that regard ( barely works when you modify the accessibility plugin). GTKmm would have been my first choice but since it's all owner drawn and doesn't do accessibility.can't be driven by industry standard testing software. Some might say WX but it's got even more serious problems.

The kind of thing I want to do there is basic, everyday C++ development made next to impossible by the Qt moc.which itself is entirely unnecessary now days, if it ever actually was.įrankly though, I'm stuck with it because if you want to do automated UI testing, Qt is pretty much the only game in town short of MFC.which is so 1980 (it sucks working in that shit really hard). I actually spent a lot of time and effort researching and devising a way to gain type safety back and connect a Qt signal to any functor object: People used to Java or Python style programming probably fair better actually. That, mixed with the fact that everything that responds to a signal has to be a Q_OBJECT, makes Qt hard to work in for a C++ programmer. You can't do this: #define CREATE_WIDGET(name,type) \ It also doesn't play well with the preprocessor. Of all the things I don't like about Qt, the fact that it doesn't play well with templates bugs me the most.

Just because you can write one UI for every platform does not mean that you should for most applications.
#Good design editor for mac pyqt5 windows#
On Windows machines, split bars are typically narrow, and buttons are more textual, with more square designs. For example, on Mac machines, split bars are usually relatively thick, and buttons are small and rounded with icons. Designing a single UI for all platforms inherently is not going to look right when moved from machine to machine, for various visual styling reasons. In some cases, it just doesn't look like native programs look.There are plenty of good things to say about it - namely that the API works most of the time, and that it does seamlessly bridge platforms. virtualenv is a virtual environment for Python.I don't really intend this to be a bashing answer, but these are the reasons I do not personally use Qt. The benefit of using virtual environments is that they allow packages to be installed independently of other virtual environments or the system wide packages. Python virtual environments are often used during development. For instance a desktop application needs to be installed on each computer where it is to run. The drawback of desktop applications is that they are not as easy to access as Web based applications. Also the desktop application is always available since it does not depend on internet connectivity. The obvious benefit of desktop applications is that they allow the data to remain on the local computer. For example Pyside, TKinter, PyGTK and Kivy are Python packages for creating GUI applications Several options exist for developing GUI applications using Python. It supports Windows, Android, Linux and Mac. Qt is a cross platform widget toolkit that allows creating graphical user interfaces. PyQt5 is a Python package that provides a wrapper for accessing the Qt framework libraries.
